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#21 LanceMurdock

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Posted 06 June 2013 - 11:25 AM

I don't understand, what you mean, a track with the car x is e.g. 2 minutes. you get like 6 cr. The nordschleife with car x will propably be at 8 min per lap, thats 4 times 6 cr. Thats already 24 cr., not to mention another 8 minutes for your outlap... (if the shortcut via Coca Cola corner won't work)

The new credit system is based on distance, not on time. The Nordschleife is about 13 miles long so it would give about 26 credits per lap.



#22 Simon92

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Posted 06 June 2013 - 12:59 PM

The new credit system is based on distance, not on time. The Nordschleife is about 13 miles long so it would give about 26 credits per lap.

 

I am certainly aware of it but wanted to show that it is neither easier nor faster to earn credits on the Nordschleife.

If the credits are given per mile, and these 26 credits are calculated correctly it is no reason to race only this track, as all the others give the same amount of credits per time (as long as the avg. speed is the same)



#23 Infinital (N. Greene)

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Posted 06 June 2013 - 03:48 PM

Whatever version of Nurburgring we get, it's not the friendliest track to race on.  Especially to grind credits.

 

I'm shaking in my boots thinking of keyboard/mouse users on that track.

 

Hopefully we get the GP circuits as well. 



#24 Tbolt

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Posted 06 June 2013 - 04:47 PM

Whatever version of Nurburgring we get, it's not the friendliest track to race on.  Especially to grind credits.

 

I'm shaking in my boots thinking of keyboard/mouse users on that track.

 

Hopefully we get the GP circuits as well. 

 

If their are spending the time and effort to do the ring it would be crazy not to do the GP circuit as well.


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#25 Tbolt

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Posted 06 June 2013 - 04:56 PM

Hey guys .... I hate to be the "wake-up call" here.. but ... 

 

I don't think we will get 26CR per lap on the ring, if the bring it on.... 

There will be some kind of max cr per lap, or some other system ... otherwise nobody will ever race another track again... and we'll sit with the same problem ,being people race the same track all the time because they cash in on CR easily..

 

I still say it will be nice to get more credits based on race finish position in QR's. And credit get deducted for bad driving, causing accidents and getting drive through penalties... This will encourage simulator style driving in stead of arcade style bumper cars... 

 

Anyhow ... enjoy 

 

I don't get your point either. The fastest tracks are the ones you will get more credits at, it's got nothing to do with track length.

 

Chicago is one of the highest credit paying circuits due to it's high speeds. Nordschleife in a half hour Hot Lap session will probably get you between 52 and 78 credits depending on the car. The event at Chicago with the Asphalt Modified running at the moment will get you about 150 credits in a 30 minute session. So you think people will run Nordschleife all the time because they get 26 credits per lap?


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#26 LanceMurdock

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Posted 06 June 2013 - 04:57 PM

I've written down the average speeds (in mph) of the tracks that exist in real life, calculated from the real life records:

 

Indianapolis Motor Speedway 239.46

Chicagoland 225.24

Kentucky Speedway 221.40

Daytona Speedway 210.38

Phoenix Speedway 187.62

Silverstone GP 145.27 (from http://en.wikipedia....erstone_Circuit)

Watkins Glen Long 136.79

Daytona Road Course 136.51

Watkins Glen Short 130.85

Indianapolis Road Course 129.17

Lime Rock Park 127.52

Mid-Ohio 124.39

Circuit of the Americas 124.18 (from http://en.wikipedia....of_the_Americas)

Laguna Seca 122.46

Brno 117.04

Lime Rock Park (with chicane) 116.74

Zandvoort 111.32

Sonoma (long) 109.86

Sonoma Nascar 108.72

Sonoma 108.25

Martinsville Speedway 100.99



#27 Tbolt

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Posted 06 June 2013 - 05:13 PM

I've written down the average speeds (in mph) of the tracks that exist in real life, calculated from the real life records:

 

Indianapolis Motor Speedway 239.46

Chicagoland 225.24

Kentucky Speedway 221.40

Daytona Speedway 210.38

Phoenix Speedway 187.62

Silverstone GP 145.27 (from http://en.wikipedia....erstone_Circuit)

Watkins Glen Long 136.79

Daytona Road Course 136.51

Watkins Glen Short 130.85

Indianapolis Road Course 129.17

Lime Rock Park 127.52

Mid-Ohio 124.39

Circuit of the Americas 124.18 (from http://en.wikipedia....of_the_Americas)

Laguna Seca 122.46

Brno 117.04

Lime Rock Park (with chicane) 116.74

Zandvoort 111.32

Sonoma (long) 109.86

Sonoma Nascar 108.72

Sonoma 108.25

Martinsville Speedway 100.99

 

 

Interesting Lance, thanks for that. Though I guess it depends what the car is to which track is the fastest - a NASCAR goes around Chicagoland quicker than it does at Indy.


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#28 jackd23

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Posted 07 June 2013 - 12:24 AM

Here's the tracks based on this.
 
Tracks which we gain compared to the old credit system:
 
Nordschleife=26
[...]
A few coming soon tracks in there as well  ;)


You had me all hyped up with this and I was desperately looking for the Nürburgring Nordschleife :P
Am a bit disappointed that it didn't really exist ingame yet :(

If the credit system really is just based on track length, I wonder why they didn't factor car speed into it?

It's not like it hasn't been suggested many times over to the old system, or even a loose tie to the Skill Quant evaluation system. Go smooth through turns, bonus points, stay on the racing line, bonus points, improve your time for the 5 last laps in average, bonus points, or crash your car... well, an equally big penalty.

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#29 Mr_Jolly

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Posted 07 June 2013 - 02:33 AM

basically credits are throttled

 

been amusing seeing srw blatently ignore people asking them direct questions about it

then i went in game and found some low credits amounts and understood teh policy of silence...

 

well now there will probably be less people than ever in the game heh

 

i certainly feel like now is a good time to play a lot less


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#30 SwervinIrvin

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Posted 07 June 2013 - 10:01 AM

Way to turn people off. You introduce this credit system and now you have Martinsville, Silverstone National and a kart track for QRs. 3 QRs. And Laguna Seca for events

 

:angry:


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#31 SwervinIrvin

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Posted 07 June 2013 - 10:12 AM

I've written down the average speeds (in mph) of the tracks that exist in real life, calculated from the real life records:

 

Indianapolis Motor Speedway 239.46

Chicagoland 225.24

Kentucky Speedway 221.40

Daytona Speedway 210.38

Phoenix Speedway 187.62

Silverstone GP 145.27 (from http://en.wikipedia....erstone_Circuit)

Watkins Glen Long 136.79

Daytona Road Course 136.51

Watkins Glen Short 130.85

Indianapolis Road Course 129.17

Lime Rock Park 127.52

Mid-Ohio 124.39

Circuit of the Americas 124.18 (from http://en.wikipedia....of_the_Americas)

Laguna Seca 122.46

Brno 117.04

Lime Rock Park (with chicane) 116.74

Zandvoort 111.32

Sonoma (long) 109.86

Sonoma Nascar 108.72

Sonoma 108.25

Martinsville Speedway 100.99

Lance, that is like 100% false. No INDY car has even hit a 239mph average lap. I guess not 100% wrong since you looked up CoTA and Silverstone but the first 5 are wrong


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#32 LanceMurdock

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Posted 07 June 2013 - 10:29 AM

No, https://www.simracew...edway?locale=en just has the wrong track length, 2.521miles instead of 2.5. With the correct track length, it's 237.50 mph.

 

The average speeds on the other ovals are possibly wrong for the same reason.



#33 LanceMurdock

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Posted 07 June 2013 - 01:04 PM

It's also interesting to look at the number of credits you can get per minute in the new system compared to the old.

Again, only tracks with real life records because I don't trust the virtual records but I don't think it would change much.

 

Track Cpm (old) Cpm (new)

Brno 2.91 3.49

Chicagoland 12.23 7.34

Indianapolis Road Course 4.26 4.26

Indianapolis 7.92 7.92

Sonoma 3.92 3.92

Sonoma Nascar 4.6 3.68

Sonoma (long) 3.67 3.67

Lime Rock Park 6.96 4.18

Lime Rock Park (with chicane) 6.42 3.85

Watkins Glen 3.36 4.71

Watkins Glen (short) 4.48 4.48

Zandvoort 3.45 3.45

Mid-Ohio 4.59 3.67

Silverstone GP 3.30 4.62

Phoenix 15.30 6.12

Martinsville 16.00 3.2

CotA 3.02 4.23

Kentucky 12.30 7.38

Laguna Seca 4.56 3.65

Daytona 7.01 7.01

Daytona Road Course 3.2 4.47

Average 6.36 4.73

Average (road courses) 4.18 4.02

Average (ovals) 11.79 6.50

 

Basically, SRW made the road courses more interesting by making the ovals less interesting but ovals are still better than road courses for getting credits. If, OTOH, SRW would give 1.5 times the credits on road courses the new system would pay as much as the old (6.16 vs 6.36 cpm) and get more drivers on the road courses.

 

Edith says: Make it 3 credits per mile on the road courses and 2 credits per mile on the ovals and I'll be happy.



#34 LanceMurdock

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Posted 08 June 2013 - 07:37 PM

This list shows my laptimes with the Renault Megane Trophy for each track, except for the kart tracks and Giza, sorted by the number of credits I'd get per minute.I used the Megane Trophy because when you sort the cars by horsepower, it's on position 54 of 102, so it seems to be neither over- nor underpowered compared to the other cars. An additional result is that 3 credits per mile for road courses would be too much so I'll have to change my suggestion a bit.

 

Track Time Cpm (old) Cpm (new)

Daytona 0:57.02 5.26 5.26

Indianapolis 0:59.28 5.06 5.06

Chicagoland 0:36.51 8.22 4.93

Kentucky 0:36.62 8.19 4.92

Phoenix 0:28.89 10.38 4.15

Watkins Glen Short 1:15.75 3.96 3.96

Daytona Road 1:58.08 2.54 3.56

Watkins Glen 1:58.22 2.54 3.56

Silverstone Southern 1.09.12 4.34 3.47

LRP 0:54.26 5.53 3.32

Indianapolis Road 1:34.54 3.17 3.17

Silverstone GP 2:13.84 2.24 3.14

LRP (w/c) 0:57.80 5.19 3.11

Silverstone Nat'l 0:59.30 5.06 3.04

Sonoma NASCAR 1:20.12 3.74 3.00

Paradise Bay Short 1:21.06 3.70 2.96

Paradise Bay Short (rev)  1:21.36 3.69 2.95

Pudsey 1:41.64 2.95 2.95

Sonoma 1:42.46 2.93 2.93

CotA 2:23.94 2.08 2.92

Troyton GP 2:05.22 2.40 2.87

Troyton Club 1:45.69 2.84 2.84

Sonoma IndyCar 2012 1:46.94 2.81 2.81

Phoenix Road 1:03.96 4.69 2.81

Sonoma (long) 1:46.96 2.80 2.80

Zandvoort 1:47.16 2.80 2.80

Madeenat 2:09.67 2.31 2.78

Brno 2:11.00 2.29 2.75

Martinsville 0:21.96 13.66 2.73

Mid-Ohio 1:28.83 3.38 2.70

Laguna Seca 1:29.66 3.35 2.68

Mid-Ohio (w/c) 1:31.53 3.28 2.62

Paradise Bay 1:57.03 2.56 2.56

Paradise Bay (rev) 1:59.99 2.50 2.50

Longstone 2:03.79 2.42 2.42

 

Average (road courses) 3.24 2.96

Average (ovals) 8.46 4.51

Average 4.14 3.23



#35 ingange

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Posted 26 June 2013 - 09:13 PM

It is unfair to lower credits in kart races . Those are for beginers , to learn more about racing lines , braking points and to get the feel for the game .

Karts are slow and to get 1 credit per minute of racing , that is .....  ! 5 credits per lap for karts was ok .  


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#36 aporcalipse

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Posted 27 June 2013 - 10:27 AM

When this system was implemented I asked how many cr per mile they would give... The answer was "we can't inform on the formula"

With that I think the formula ir a bit more complicated then 2 cr per lap...

I bet a 1 mile track that takes you 30 sec to complete doesn't give the same cr on a track with 1 mile but you need 1 min to finish...

Still I think this is a great improvement over the old system...

#37 LanceMurdock

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Posted 27 June 2013 - 11:52 AM

First off, the credit system is still lap based, but the number of credits is no longer 5 but depends on the length of the track. Track length is rounded to the nearest half mile, then credits are given according to the number of half miles. The overall number of miles driven in an event does not count, nor does it count how long it takes you to finish a lap. 

Example: After rounding, Zandvoort and Watkins Glen Short are both of the same length, about 2.5 miles, so you'll get 5 credits per lap on both tracks, even if a lap at Zandvoort takes about 30 seconds more than at Watkins Glen Short and you'll get 15 credits for 3 laps on both tracks, although 3 laps at Zandvoort measure 8 miles, in contrast to 7.5 miles at Watkins Glen Short.



#38 Tbolt

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Posted 27 June 2013 - 02:26 PM

When this system was implemented I asked how many cr per mile they would give... The answer was "we can't inform on the formula"

With that I think the formula ir a bit more complicated then 2 cr per lap...

I bet a 1 mile track that takes you 30 sec to complete doesn't give the same cr on a track with 1 mile but you need 1 min to finish...

Still I think this is a great improvement over the old system...

 

I think you mean 2 credits per mile not lap. It's not really more complicated by the looks of it.


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#39 aporcalipse

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Posted 27 June 2013 - 06:03 PM

Yes, cr per mile, not lap... If that was so simple they would probably be ok to say so, isn't rocket science to find the ratio of 2cr per mile... That says to me that something is influencing as well...

Any oficial srw care to comment?? :P

#40 Tbolt

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Posted 27 June 2013 - 06:04 PM

Yes, cr per mile, not lap... If that was so simple they would probably be ok to say so, isn't rocket science to find the ratio of 2cr per mile... That says to me that something is influencing as well...

Any oficial srw care to comment?? :P

 

It does just seem to be 1 credit per 1/2 mile. We'll see when we get some longer track like The Ring to see if it holds true or not.


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