Hello Fanatec Racers,
The following are settings recommendations for all Fanatec wheels.
Global Fanatec settings: (Thanks to Wooly)
Wheel Angle 900, Dampening 100
Sen- 250-350 depending on car, adjust when in drivers view.
FF- 100, this is adjusted with "For" level
For- 70, Adjusts the force of the FF
Sp- Off (critical)
Damp- Off (critical)
In game settings:
(Thanks to SRW_Cossacco, j_smith, SRW_Joseph, and Simraceway)
Force Feedback Type: Wheel
Force Feedback Effects: Custom (This is a Critical setting for fine detail feedback)
Steering Force: 50 (blue arrow) will give a medium firm wheel. Lower settings = Firmer and Higher settings = less firm (yes that's kinda backwards, but it is correct )
Keep the Steering Dampers at Zero (green arrows) Again, this is a Critical setting for fine detail feedback.
NOTE: Steering Vibration Magnitude (red arrow) at 10 prevents the straight line wobbles when you let go of the wheel.
Running a High Brake Vibration & Brake Vibration Magnitude (red arrows) lets you feel when the brakes are about to lock up. If you keep the Rumble Strip Pull Factor (green arrow) at Zero, you don't get stuck on the curbs.
Running a Square Rumble Strip Vibe Type (purple arrow) makes the curbs feel like the segmented curbs we have here on most of our tracks.
Keep everything at 50 for a good balance of range/sensitivity.
Note: G25-G27 - the two clutch axis, S0 & S1 (red arrows) should be at Zero. This makes the clutch pedal engage farther up from the floor, and allows you to feather the clutch for better standing starts and less abrupt downshifts and more control when heel & toe downshifting.
As you can see everything is at Zero.
If you do decide to use a Deadzone on any Axis, keep them very small: 1%-5%
The Steering, Throttle, Brake, and Clutch rate settings will have No Effect on an analog controller like a wheel or even a gamepad, so the first four sliders do not apply to us.
Speed Sensitivity (red arrow) is primarily for keyboard racers and will interfere with your steering inputs, so this should be set to Zero.
Look Ahead (green arrow) will turn your point of view (in cockpit & tv cockpit views) as you turn the steering wheel: 0=no turn - 100=max turn.
Head Movement (blue arrow) controls how much your view "wobbles" in relation to speed, turning, and bumps: 0=no movement - 100=max movement.
Exaggerate Yaw (yellow arrow) does exactly that, it will increase both the rate and onset of your view skewing to the side when you lose traction and begin to slide: 0= no yaw - 100 max yaw - quickest onset of yaw.
Notes on STEERING LOCK:
In Options > Video > set Driving Wheel Position to ON
If you use TV Cockpit (hood view) or Bumper camera views the driving wheel position indicator is a small white bar at the lower screen with a moving green dot corresponding to your steering inputs.
In the actual race lobby you will see the PIT menu:
Chassis > Steering > Steering Lock.
Set the lock number so that the green dot moving matches your steering inputs, i.e the dot reaches the end of the bar at the exact same time as your wheel reaches lock. This will give you nearly perfect steering linearity.
Each car will need to be set individually. At this stage there is no save or config so you will have to adjust this steering lock setting before each event.
The above settings should give you good steering response, very good fine detail feedback, and a nice tight feel with a strong caster effect.
Please post your feedback below.